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Pocket Epoch

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Devlog

  • Hover/Selection Language
    March 11, 2026 by codename_B
    1
    Outlines Every interactable element now shows a clear white hover outline (even the moon!) and a thicker one when you select it. The colours for interactable/menu elements were also moved away from be... Continue reading
  • UI Polish Pass
    March 10, 2026 by codename_B
    UI Units now have dedicated Move and Attack buttons in their hex menu. Clicking Move dismisses the menu and lets you click any blue-highlighted hex freely. Attack mode works the same with red highligh... Continue reading
  • Walls, Sieges, and Economy Rework
    March 09, 2026 by codename_B
    And most importantly, the cancel button so you can clear production on a building! Walls: The biggest addition this update: settlements can now have walls. Once you research Fortification, all your To... Continue reading
  • First Playable
    March 08, 2026 by codename_B
    Welcome to Pocket Epoch! I've always wanted to have a go at making a 4x game (my dream is to make something Civ-5 like but that's a large, complex project so I thought I'd use the month-long time avai... Continue reading
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Updated 5 hours ago